Mavel Dice
The dice used in Marvel Heroes are pretty cool for those of us obsessed with these kinds of things.
They are all 6-sides but heres what each side has on it.
0, !, 1, 1, 1+, 2
There are 2 different rolls made with the dice. A roll to determine the Trouble Level of a headline and rolls in combat. For combat the ! is considered a 0, for Trouble Level this is a 1. The 1+ is the best part though.
During either roll, different factors indicate wether "dice boosting" occurs during a roll. If it does 1+ means 1 plus roll another die. (No it does not continue forever, the 1+ is just a 1 on the second roll.)
The effect is that when dice boosting is in affect, a 6-sided die is providing a lop-sided flattened bell-curve to 4 possible results per die (0-3).
The Trouble Roll curves:

The Combat Roll curves:

They are all 6-sides but heres what each side has on it.
0, !, 1, 1, 1+, 2
There are 2 different rolls made with the dice. A roll to determine the Trouble Level of a headline and rolls in combat. For combat the ! is considered a 0, for Trouble Level this is a 1. The 1+ is the best part though.
During either roll, different factors indicate wether "dice boosting" occurs during a roll. If it does 1+ means 1 plus roll another die. (No it does not continue forever, the 1+ is just a 1 on the second roll.)
The effect is that when dice boosting is in affect, a 6-sided die is providing a lop-sided flattened bell-curve to 4 possible results per die (0-3).
The Trouble Roll curves:

The Combat Roll curves:

Labels: Marvel Heroes
